How to Play Double Your Fun Solitaire

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Part of the video series: How to Play the Different Styles of Solitaire

Summary: Learn how to play different types of solitaire, including double your fun solitaire, in this free video series that will teach you many of the popular styles of solitaire.

Views: 394 | Tags: rules, cards, deck, playing, games, clubs, shuffling, spades, diamonds, hearts, pinochle


About the Expert

Antonia Hoyland Antonia Hoyland is a card game aficionado who has been playing solitaire games since she was a toddler. An expert on dozens of games, with knowledge of about ... read more

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Video Transcript

How to Play Double Your Fun Solitaire

Hi, this is Antonia Hoyland on behalf of Expert Village. This game is called, double your fun. For this game, you're going to need a single deck of cards with no jokers. It's very interesting, because it has an unusual way to play. It's based on simple arithmetic, and it's different than the regular solitaire you're used to playing. Deal out seven cards face up in two columns of three, but far enough apart so you can put one card between the top two of the three columns. It sounds a little weird, but you get the idea by what I'm doing. The foundation pile goes between the two bottom ones. That one card forms your only foundation pile. If any of the cards you deal out of these eight are kings, go ahead and put them on the bottom of the deck. Then replace them with another card. Below your square of cards, put down another card, face up to start your waste pile. The rest of the cards form your stockpile. Cards are build on the foundation by doubling them, thus if there's a three, you would put a six on top of it. Maybe you can see the problem we're about to run into. Let's say you have a queen as your foundation card. If you double that value, the value would be twelve, so that it would be 24, we have a problem, seeing as there's no 24 value card in the deck. To eliminate this problem, whenever you have a card of seven or greater, after you double it, you subtract thirteen, to get whatever card value you're supposed to be using next. Thus, a seven would mean an ace would come next, because 7 7 equals 14 - 13 equals 1. Start the playing by putting any cards that are the double of whatever card you put down as your first card in your foundation pile on the foundation pile. When a space occurs in the cards you initially set out on the table, you can replace it with a card from the stockpile. You can also deal cards one by one onto the waste pile. With the waste pile, you can only use the top card. Now you might be able to see why you wanted to remove those kings in the beginning of the game. Kings values equal 13, and no card is going to be 13 when it's doubled, even when subtraction is involved. Therefore, kings serve as blocks for the game. It sounds more complicated than it really is. The best thing to do is just watch what I'm doing, and then you'll figure it out.

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