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Summary: Learn how to use photos for Poser software texture maps with expert 3D animation and rendering tips in this free software tutorial video.
Views: 1,211 | Tags: face, computer, internet, 3d, animation, room, software, figures, texture, rendering, poser, mapping, computer software, poser software
About the Expert
John Carstarphen John Carstarphen is an experienced independent filmmaker, screenwriter, animator and teacher. His work as a writer/director has been seen in international fil... read more
JOHN CARSTARPHEN: Hi. This is John Carstarphen for Expert Village. What we're going to do now is just begin painting the texture map and we're going to drop this, our seam guide, into Photoshop and just begin painting. A lot of Poser users like to use photographs as references and that's what we're going to do. We're going to take a photograph of a face and we're going to integrate it into the seam guide and just very carefully, paint around it. And the first thing we'll do, of course, is select the face and then remove the face from the photograph and drop it into the seam guide and just begin painting around it. Now, of course, when photographing, when using photographs for texture maps, you want to be sure that the lighting is good. You want to make sure that the lighting is flat. Dramatic lighting doesn't really work well for texture mapping purposes with--when you're using photographs. So, make sure that the lighting is flat and full on front, no shadows. And occasionally, you'll have hair, a model's hair dropping down over their face. So, you either want to push it back or have them use a skullcap or some kind of bathing cap.