Exporting Objects for Poser Texture Maps

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Part of the video series: Texture Maps in Poser Software

Summary: Learn how to export objects for Poser texture maps with expert 3D animation and rendering tips in this free software tutorial video.

Views: 987 | Tags: face, computer, internet, 3d, animation, room, software, figures, texture, rendering, poser, mapping, computer software, poser software


About the Expert

John Carstarphen John Carstarphen is an experienced independent filmmaker, screenwriter, animator and teacher. His work as a writer/director has been seen in international fil... read more

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Video Transcript

Exporting Objects for Poser Texture Maps

JOHN CARSTARPHEN: Hi. This is John Carstarphen for Expert Village. Some items use multiple image maps in the same UV space. And many figures, for example, have one map for the body and one map for the head. And in UVMapper, you'll see the body structure overlaid by the head. So, the first thing we're going to do is take our obj model--actually, we're going to take our Poser model and export it as an .obj. And we're going to make sure that we have indicate body part names in polygon groups selected. And then, we will save this as UV. And that's our Poser model exported.

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