Creating Texture Maps in Cinema 4D

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Part of the video series: How to Create a Space Scene in Cinema 4D

Summary: How to create texture maps for space scene with Cinema 4D; learn more about 3D modeling, rendering, and animation software in this free instructional video.

Views: 1,970 | Tags: movie, space, 3d, animation, animate, software, programs, figures, cinema, 3-d, rendering, 4D, accent, adirondack, annuities, actuary, 3d character, animation software


About the Expert

John Carstarphen John Carstarphen is an experienced independent filmmaker, screenwriter, animator and teacher. His work as a writer/director has been seen in international fil... read more

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Video Transcript

Creating Texture Maps in Cinema 4D

JOHN CARSTARPHEN: Hi. This is John Carstarphen for Expert Village. This is a planet texture map that I purchased from a texture map company and we have the map set in the color channel of the materials. I'm going to add a bump map to this and a bump map is simply a grayscale version of the color map and it allows you to add depth in the sense of roughness to the surface of the color map. So I'm going to add the bump map, take it--take the default settings 20% and close that, and the way to get to the material settings menu of course is to just double click on the icon, but for now we're going to take this planet map and add it to the sphere, we're going to change the projection of the sphere to spherical and you can see the map appearing on the surface of the planet. Now we want our ship to have sort of a metallic look, a gold metallic look so double click on that and you can see that we have a brownish color in the color channel, we have reflection selected, there's a quite a bit of reflection in this one and we have specular, some specular highlights on the material. So we'll drag that and drop it onto the ship, select OK, and all I have to do is add this once to the parent object and all the children objects take on the influence of this texture map. So now let's go to the editor camera, move in a little closer to our ship so we can see the effect of our mapping, and you can see that the ship has a nice metallic sheen to it and, of course, the planet looks great with that texture map on it.

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