Testing the Animation

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Part of the video series: How to Draw Animations

Summary: Learn how to test the timing of your animation or cartoon in this free drawing video.

Views: 1,984 | Tags: create, techniques, drawing, draw, camera, computer, learn, book, dv, flip, animation, pictures, animate, software, moving, sketches, capture, cartoons, framethief, dsc, creation, 2d


About the Expert
Contact: killingtimepictures.com

Cable Hardin Cable Hardin has been making films and animations for over twenty years. With a specialty in 2D digital animation and a background in film production, Hardin ... read more

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Video Transcript

Testing the Animation

Hi, this is Cable on behalf of Expert Village. In our bouncing ball animation after we have all frames individually drawn, we need to do a timing test to see if the ball is bouncing properly. If it goes too fast, you need to go back and add more frames in between the areas that we think it is going to fast. If it going too slowly, we can simply take out pages or reposition some key frames according to the way that we think it should move. In this example we have gone ahead and drawn all the frames and I have done a little bit of shading just for some depth in the art work.

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