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Summary: Learn how to change key frames for animation and cartoons in this free drawing video.
Views: 1,061 | Tags: create, techniques, drawing, draw, camera, computer, learn, book, dv, flip, animation, pictures, animate, software, moving, sketches, capture, cartoons, framethief, dsc, creation, 2d
About the Expert
Cable Hardin Cable Hardin has been making films and animations for over twenty years. With a specialty in 2D digital animation and a background in film production, Hardin ... read more
Hi, this is Cable on behalf of Expert Village. We have drawn our key frame or basic ball position. It includes the squash position where the ball would impact the ground and where it distorts it. It is also stretching out the opposite of squash that is a stretch that is a squash, stretch and making a principle. As you can see as the ball falls down the steep part of the art, these key frames would be more separated and as it bounces up reaches the high point of each art. It slows down and therefore our in betweens are closer that is the principle of timing. Fast objects are more further apart and objects that are slow are drawn closure together.