Playing Tips, Rules & More for Magic: the Gathering
Hi a guy, my name is Jerome and I am here from Gamers Enclave. You can visit at website at www.gamersenclave.com and I here today to talk to you guys about magic gathering and teach you guys how to play. In game magic, two or more players engage in a dual. A player starts a game with 20 leg points and looses when they run out of leg points. The most common way to reduce an opponent’s life is to attack with so many creatures. Some cards specify other ways to win or lose the game. Players do each other by casting spell cards by using mana. More powerful spells costs more mana. A player needs a deck of magic cards to start. They are acquired to have at least 60 cards. Players may use no more than 4 of any named card with the exception of basic land which acts as a standard resource. Typically include a balance mix of lands which provide mana and spells which cause manatees. Now I am going to talk to you guys about the colors of magic. There are 5 different colors of magic. To play a spell of one color mana produced by a land of the appropriate type required. These lands are plains, islands, swamps, mountains and forest. Each color has its own strength and weakness. White is the color of order and purity and balance. White creatures include knights, soldiers, clerks and angels. White strengths include protecting as creatures and healing damage. Blue is the color of knowledge, manipulation and trickery. Blue creatures include the wizards, drakes and water spirits. Blue is all about trickery. Black is the color of death and darkness as creatures include vampires, demons and neckermancers. Black is best known at killing and opposing creatures. Red is the color of chaos and destruction and war as creatures include goblins and dragons. Red is best at destroying creatures and land. Finally, we have green. Green is the color of nature and growth. Green creatures include elves, beasts, and druids. Green strengths include powerful creatures and mana production.