What Log & Capture Window Can Do in Final Cut Pro 5

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Part of the video series: Final Cut Pro 5 Tutorial: Overview & Organization

Summary: Learn what the log and capture window can do in Final Cut Pro 5 with expert tips in this free online software tutorial video clip.

Views: 1,880 | Tags: cut, how-to, instruction, film, pro, tutorial, apple, mac, final, software, filmmaking, final cut pro


About the Expert

CJ South CJ South has been a Professional Editor, based out of Detroit, for over five years. His resum includes everything from commercial work to feature films.
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Video Transcript

What Log & Capture Window Can Do in Final Cut Pro 5

Hi this is CJ South representing expertvillage.com. In this clip I'm going to show you more of the log and capture window. Let me go ahead and click play. And I click play, you will notice now that it is previewing. Yes it is previewing; whatever footage you have is now previewing and playing. So you can control your camera from final cut pro through firewire. Now again, if you are using a VCR, you can't play that VCR through final cut pro. You actually have to use the VCR. But, you can fast forward with it, you can rewind, all the controls are right here for you. Now you notice these two bars to the side, one to the left and one to the right. The one on the left here this is for shuttling between frames on your footage. Frame by frame by frame. So you can get really precise with it. The one on the right it is just kind of a graphical representation of fast forwarding and stopping and playing at different variable speeds. Let's go ahead and stop that. Now in the upper right corner you can actually view the time code as you play; you can see that the time code goes along with the video. So if you have a specific time code you wanted to capture, you can just plug it in right there and your video will automatically fast forward or rewind to that time code in the clip. Now at the bottom left and the bottom right, you have your in and your outpoint. An in and an outpoint is basically two brackets enclosing a piece of footage that you want to capture. So right now wherever my time code is, I'm just going to hit the 'I' on my keyboard—the 'I' key, that is in. Okay so now I just set my footage, the inpoint on my bottom left. You can see that now that is my inpoint. The outpoint is automatically the same value because it can't be lower then the inpoint. So now let me just play a couple of seconds here; and I want it to stop right there. Now I hit the 'O' key on my keyboard, or you can even hit this little button right here; these buttons on the side, you can use those, and it puts my outpoint. Now you can see that there is time code set. So okay, what it does is when you try to capture, it will now capture everything in between those points.

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